howdy all. one more post to show, Mr Bear has walked up behind the radio touched it...and well you will see.we are two posts away...or if not..1 for the dance ;)
Tuesday 11 March 2008
Sunday 9 March 2008
Almost is such a large word.
another update folks..few more vids.again i stress these arent final :) they are just...id say base animations for me to improve upon. it may seem confusing with these singular animations on their own. but if played one after the other (starting from earlier posts you can see a story beginning to form. The falling animation here doesnt make sense with the previous feinting animation in my previous post. unless is cut short or if it is redone.
Wednesday 5 March 2008
oh rly? oh rly rly.
Howdy all a few updates again. The AoC mod teams animator (MrTuesday) is currently off preparing a portfolio for UCF till Friday so i have no work to do for them which means i can carry on animating Mr bear :) anyways here are the next two parts. BEAR in mind ;) that all of these playblasts wont be the final stage of animation. these are just a work in progress so to give those who look at this blog (probably noone) a chance to see that im on the ball working towards the end.
Monday 3 March 2008
Snow Storm Ahead.
evening all, im still animating here. Its a bit crazy here tonight as apparently a heavy snow storm is supposedly hitting my little town on the coast...Doubtful though....just looks like rain. ANYWHO. more importantly. ive been animating a sequence after the front close up of mr bear arriving at the basket. this is where we have the shot of Mr Bear inspecting the basket, then Anticipating the grab for a object... Inspecting the object (That the audience doesnt see) results in static being played and a song....scaring the bear, he winds up and throws it away.
Monday 25 February 2008
Oh Rly
hey all, today ..or rather last night was eventful. i have begun work on the next scene. so that should be interesting.. Here is the final99% completed 3rd shot in our film.
oh and in another part ive been accepted as an Animator for a Age of Chivalry modification for HL2
here is their address http://age-of-chivalry.com/ this should be a good experience for me.
BUT heres the playblast, Lip movements, and eyes have now been fully added.
oh and in another part ive been accepted as an Animator for a Age of Chivalry modification for HL2
here is their address http://age-of-chivalry.com/ this should be a good experience for me.
BUT heres the playblast, Lip movements, and eyes have now been fully added.
Sunday 24 February 2008
Time Crisis
Ok so its been almost.. too long since my last post. No excuses only the truth, Dissertation, Business Plan, Jobs, Uni and of course internet bills :| any ways im back.
and to Celebrate i have a few playblasts of my current WIP for this animation.
so yes some of these are rough, and some are not. i have about three to show you guys.(whoever reads this blog) any who. comment if you wish. i feel the accent turn in the first video is to slow but that will all be changed in the final. this is just to give you guys a feel for what is to come.
and to Celebrate i have a few playblasts of my current WIP for this animation.
so yes some of these are rough, and some are not. i have about three to show you guys.(whoever reads this blog) any who. comment if you wish. i feel the accent turn in the first video is to slow but that will all be changed in the final. this is just to give you guys a feel for what is to come.
Wednesday 14 November 2007
woop woop
Evening all its been a fun filled and action packed week so far.
We have Mr Bear pretty much ready for rigging.. Im going to have to have a low poly rig of about 2000 run a higher res version of him.. SO heres a Video Of Mr Bear with different texture maps on him.... Colour to Bump To Diffuse to Specular Colour to Specular Roll Off. ..... :) ive made The tree,Radio, Basket,Ranger,Tin,Football,Rubber duck models so far. But the Uv's are layed so i can deal with textures later.. over the next week or so im going to be focusing on the Bears rig as it has so much to animate i have to get a good rig for everything especially facial action.
Heres a few Snap Shots of mr Bear with textures :) and just to clarify...that horrible line you can see is because the model is in two pieces..that line wont exist when the model has been joined :)
No Colour
Colour Map
Delicate Bump Map
Specular Colour
Specular Roll off
Diffuse Map
Soon in a days time mr bears other items :)
We have Mr Bear pretty much ready for rigging.. Im going to have to have a low poly rig of about 2000 run a higher res version of him.. SO heres a Video Of Mr Bear with different texture maps on him.... Colour to Bump To Diffuse to Specular Colour to Specular Roll Off. ..... :) ive made The tree,Radio, Basket,Ranger,Tin,Football,Rubber duck models so far. But the Uv's are layed so i can deal with textures later.. over the next week or so im going to be focusing on the Bears rig as it has so much to animate i have to get a good rig for everything especially facial action.
Heres a few Snap Shots of mr Bear with textures :) and just to clarify...that horrible line you can see is because the model is in two pieces..that line wont exist when the model has been joined :)
No Colour
Colour Map
Delicate Bump Map
Specular Colour
Specular Roll off
Diffuse Map
Soon in a days time mr bears other items :)
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